Example 1: how to make a game in python
import turtle
turtle.Screen()
wn = turtle.Screen()
wn.bgcolor("black")
wn.title("Ping Pong game by Aaryan")
wn.setup(width=800, height=600)
wn.tracer(0)
paddle_a = turtle.Turtle()
paddle_a.speed(0)
paddle_a.color("white")
paddle_a.shape("square")
paddle_a.penup()
paddle_a.goto(-350, 0)
paddle_a.shapesize(stretch_wid = 5, stretch_len = 1)
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.color("white")
paddle_b.shape("square")
paddle_b.penup()
paddle_b.goto(350, 0)
paddle_b.shapesize(stretch_wid = 5, stretch_len = 1)
paddle_aspeed = 20
paddle_bspeed = 20
ball = turtle.Turtle()
ball.shape("circle")
ball.color("white")
ball.dy = 2
ball.dx = 2
def paddle_a_up():
y = paddle_a.ycor()
y += paddle_aspeed
paddle_a.sety(y)
turtle.listen()
turtle.onkey(paddle_a_up, "Up")
def paddle_a_down():
y = paddle_a.ycor()
y -= paddle_aspeed
paddle_a.sety(y)
turtle.listen()
turtle.onkey(paddle_a_down, "Down")
def paddle_b_up():
y = paddle_b.ycor()
y += paddle_bspeed
paddle_b.sety(y)
turtle.listen()
turtle.onkey(paddle_b_up, "w")
def paddle_b_down():
y = paddle_b.ycor()
y -= paddle_bspeed
paddle_b.sety(y)
turtle.listen()
turtle.onkey(paddle_b_down, "s")
while True:
wn.update()
Example 2: games made with python
Video games uses or made by using python python
1. Battlefield 2 uses Python for all of its add-ons and a lot of its functionality.
2. Bridge Commander
3. Civilization IV uses Python for most of its tasks
4. Disney's Toontown Online is written in Python and uses Panda3D for graphics.
5. Doki Doki Literature Club!, a psychological horror visual novel using the Ren'Py engine
6. Eve Online uses Stackless Python.
7. Freedom Force
8. Frets on Fire is written in Python and uses Pygame
9. Mount & Blade is written in Python.
10. Pirates of the Caribbean Online is written in Python and uses Panda3D for graphics.
11. The Sims 4 uses Python
12. The Temple of Elemental Evil, a computer role-playing game based on the classic Greyhawk Dungeons & Dragons campaign setting
13. Unity of Command (video game) is an operational-level wargame about the 1942/43 Stalingrad Campaign on the Eastern Front.
14. Vampire: The Masquerade – Bloodlines, a computer role-playing game based on the World of Darkness campaign setting
15. Vega Strike, an open source space simulator, uses Python for internal scripting
16. World of Tanks uses Python for most of its tasks.
Example 3: how to make a game in python
import turtle
import random
import time
score = 0
screen = turtle.Screen()
screen.bgcolor("black")
screen.title("Snake Game By Atharva")
screen.tracer(0)
snake = turtle.Turtle()
snake.shape("square")
snake.color("green")
snake.penup()
snake_pos = "None"
apple = turtle.Turtle()
apple.shape("circle")
apple.color("red")
apple.penup()
apple.goto(0, 100)
class SnakeMovements:
y = 0
x = 0
snpos = snake_pos
snpos = None
def main(self):
if self.snpos == "up":
self.y = snake.ycor()
snake.sety(self.y + 15)
if self.snpos == "down":
self.y = snake.ycor()
snake.sety(self.y - 15)
if self.snpos == "right":
self.x = snake.xcor()
snake.setx(self.x + 15)
if self.snpos == "left":
self.x = snake.xcor()
snake.setx(self.x - 15)
def SnakeUp(self):
self.snpos = "up"
def SnakeDown(self):
self.snpos = "down"
def SnakeRight(self):
self.snpos = "right"
def SnakeLeft(self):
self.snpos = "left"
instanceVar = SnakeMovements()
screen.listen()
screen.onkeypress(instanceVar.SnakeUp, "Up")
screen.onkeypress(instanceVar.SnakeDown, "Down")
screen.onkeypress(instanceVar.SnakeRight, "Right")
screen.onkeypress(instanceVar.SnakeLeft, "Left")
while True:
if snake.distance(apple) < 20:
score += 1
print(score)
applex = random.randint(-290, 290)
appley = random.randint(-290, 290)
apple.goto(applex, appley)
time.sleep(0.1)
instanceVar.main()
screen.update()
++
Example 4: how to make a game on python
import random
import time
Passwordlist = ['abc123', '1234', '123456', 'QWERT', 'ASFDJKL;', '0102', '0', '100', '1000', '10000', '123', '2048', '1024', 'JSON', '1234567890']
ans = input('Enter an account name: ')
time.sleep(1)
print('Finding the password for it...')
time.sleep(1)
print(random.choice(Passwordlist)+ ' is the password')
Example 5: how to make a game in python
import turtle
import random
import time
score = 0
screen = turtle.Screen()
screen.bgcolor("black")
screen.title("Snake Game By Atharva")
screen.tracer(0)
snake = turtle.Turtle()
snake.shape("square")
snake.color("green")
snake.penup()
snake_pos = "None"
apple = turtle.Turtle()
apple.shape("circle")
apple.color("red")
apple.penup()
apple.goto(0, 100)
class SnakeMovements:
y = 0
x = 0
snpos = snake_pos
snpos = None
def main(self):
if self.snpos == "up":
self.y = snake.ycor()
snake.sety(self.y + 15)
if self.snpos == "down":
self.y = snake.ycor()
snake.sety(self.y - 15)
if self.snpos == "right":
self.x = snake.xcor()
snake.setx(self.x + 15)
if self.snpos == "left":
self.x = snake.xcor()
snake.setx(self.x - 15)
def SnakeUp(self):
self.snpos = "up"
def SnakeDown(self):
self.snpos = "down"
def SnakeRight(self):
self.snpos = "right"
def SnakeLeft(self):
self.snpos = "left"
instanceVar = SnakeMovements()
screen.listen()
screen.onkeypress(instanceVar.SnakeUp, "Up")
screen.onkeypress(instanceVar.SnakeDown, "Down")
screen.onkeypress(instanceVar.SnakeRight, "Right")
screen.onkeypress(instanceVar.SnakeLeft, "Left")
while True:
if snake.distance(apple) < 20:
score += 1
print(score)
applex = random.randint(-290, 290)
appley = random.randint(-290, 290)
apple.goto(applex, appley)
time.sleep(0.1)
instanceVar.main()
screen.update()
Example 6: simple game with python
import pygame
from pygame.locals import *
pygame.init()
width, height = 640, 480
screen=pygame.display.set_mode((width, height))
player = pygame.image.load("resources/images/dude.png")
while 1:
screen.fill(0)
screen.blit(player, (100,100))
pygame.display.flip()
for event in pygame.event.get():
if event.type==pygame.QUIT:
pygame.quit()
exit(0)