Pong game python ncode code example
Example: python pong game
import turtle
a_wins = False
b_wins = False
turtle.Screen()
wn = turtle.Screen()
wn.title("Ping Pong game by Timothy")
wn.bgcolor("black")
wn.setup(width=800, height=600)
wn.tracer(0)
score_a = 0
score_b = 0
score_lim = 10
switch = True
paddle_a = turtle.Turtle()
paddle_a.speed(0)
paddle_a.color("white")
paddle_a.shape("square")
paddle_a.penup()
paddle_a.goto(-350, 0)
paddle_a.shapesize(stretch_wid=5, stretch_len=1)
paddle_b = turtle.Turtle()
paddle_b.speed(0)
paddle_b.color("white")
paddle_b.shape("square")
paddle_b.penup()
paddle_b.goto(350, 0)
paddle_b.shapesize(stretch_wid=5, stretch_len=1)
paddle_a_speed = 20
paddle_b_speed = 20
ball = turtle.Turtle()
ball.speed(0)
ball.shape("circle")
ball.color("white")
ball.penup()
ball.goto(0, 0)
ball.dy = 0.4
ball.dx = 0.4
pen = turtle.Turtle()
pen.speed(0)
pen.penup()
pen.color("white")
pen.hideturtle()
pen.goto(0, 260)
pen.write("Player A: 0 Player B: 0", align="center", font=("Courier", 24, "normal"))
win = turtle.Turtle()
win.speed(0)
win.penup()
win.color("white")
win.hideturtle()
win.goto(0, 0)
def paddle_a_up():
y = paddle_a.ycor()
y += paddle_a_speed
paddle_a.sety(y)
def paddle_a_down():
y = paddle_a.ycor()
y -= paddle_a_speed
paddle_a.sety(y)
def paddle_b_up():
y = paddle_b.ycor()
y += paddle_b_speed
paddle_b.sety(y)
def paddle_b_down():
y = paddle_b.ycor()
y -= paddle_b_speed
paddle_b.sety(y)
turtle.listen()
turtle.onkey(paddle_a_up, "w")
turtle.onkey(paddle_a_down, "s")
turtle.onkey(paddle_b_up, "Up")
turtle.onkey(paddle_b_down, "Down")
while True:
wn.update()
ball.setx(ball.xcor() + ball.dx)
ball.sety(ball.ycor() + ball.dy)
if ball.ycor() > 290:
ball.sety(290)
ball.dy *= -1
elif ball.ycor() < -290:
ball.sety(-290)
ball.dy *= -1
elif ball.xcor() > 390:
ball.goto(0, 0)
ball.dx *= -1
score_a += 1
elif ball.xcor() < -390:
ball.goto(0, 0)
ball.dx *= -1
score_b += 1
if 340 < ball.xcor() < 350 and paddle_b.ycor() + 40 > ball.ycor() > paddle_b.ycor() - 40:
ball.setx(340)
ball.dx *= -1
if -340 > ball.xcor() > -350 and paddle_a.ycor() + 40 > ball.ycor() > paddle_a.ycor() - 40:
ball.setx(-340)
ball.dx *= -1
pen.clear()
pen.write(f"Player A: {score_a} Player B: {score_b}", align="center", font=("Courier", 24, "normal"))
if score_a == score_lim:
turtle.clearscreen()
a_wins = True
break
elif score_b == score_lim:
turtle.clearscreen()
b_wins = True
break
while True:
if a_wins:
wn.bgcolor("black")
win.write("Player A wins", align="center", font=("Courier", 50, "normal"))
elif b_wins:
wn.bgcolor("black")
win.write("Player B wins", align="center", font=("Courier", 50, "normal"))