pygame gameloop setup code example
Example 1: how to setup pygame
# To install pygame, type 'pip install pygame' in the
# windows powershell or the os terminal
# To create a blank screen as a setup for a game, use:
import pygame
import sys
pygame.init()
clock = pygame.time.Clock()
FPS = 30 # How many times the screen will update per second
screen_width = 600 # How wide the window will be
screen_height = 600 # how high the window will be
screen = pygame.display.set_mode((screen_width, screen_height)) # creates the screen
while True:
clock.tick(FPS) # updates the screen, the amount of times it does so depends on the FPS
for event in pygame.event.get(): # Allows you to add various events
if event.type == pygame.QUIT: # Allows the user to exit using the X button
pygame.quit()
sys.exit()
Example 2: pygame setup
import pygame
pygame.init()
win = pygame.display.set_mode((500,500))
pygame.display.set_caption("First Game")
x = 50
y = 50
width = 40
height = 60
vel = 5
run = True
while run:
pygame.time.delay(100) # This will delay the game the given amount of milliseconds. In our casee 0.1 seconds will be the delay
for event in pygame.event.get(): # This will loop through a list of any keyboard or mouse events.
if event.type == pygame.QUIT: # Checks if the red button in the corner of the window is clicked
run = False # Ends the game loop
pygame.quit() # If we exit the loop this will execute and close our game