pygame.keys.get_pressed() code example

Example 1: pygame.key.get_pressed()

if pygame.mouse.get_pressed()[0]:
	# do something when the left mouse button is pressed
keys = pygame.key.get_pressed()
if keys[pygame.K_a]:
	# do something when the a key is pressed

Example 2: key pressed pygame

letters = {x: pygame.key.key_code(x) for x in "abcdefghijklmnopqrstuvwxyz"}

touche = pygame.key.get-pressed()

for (l, value) in letters.items() :
  if touche[value] :
    print(f"The letter {l} has been pressed ;)")