pygame render font code example

Example 1: how to write a font in pygame

font = pygame.font.SysFont(None, 24)
img = font.render('hello', True, BLUE)
screen.blit(img, (20, 20))

Example 2: pygame render text

"""system font"""
font = pygame.font.SysFont("Segoe UI", 35)

"""font from .ttf file"""
font = pygame.font.Font("path/to/font.ttf", 35)

textsurface = font.render("text", False, color)  # "text", antialias, color
surface.blit(textsurface, (x, y))

Example 3: how to render text in pygame

pygame.font.init() # you have to call this at the start, 
                   # if you want to use this module.
myfont = pygame.font.SysFont('Comic Sans MS', 30)

textsurface = myfont.render('Some Text', False, (0, 0, 0))

screen.blit(textsurface,(0,0))