pygame text render code example

Example 1: pygame render text

"""system font"""
font = pygame.font.SysFont("Segoe UI", 35)

"""font from .ttf file"""
font = pygame.font.Font("path/to/font.ttf", 35)

textsurface = font.render("text", False, color)  # "text", antialias, color
surface.blit(textsurface, (x, y))

Example 2: how to render text in pygame

pygame.font.init() # you have to call this at the start, 
                   # if you want to use this module.
myfont = pygame.font.SysFont('Comic Sans MS', 30)

textsurface = myfont.render('Some Text', False, (0, 0, 0))

screen.blit(textsurface,(0,0))

Example 3: how to remove text in pygame

screen = pygame.display.get_surface()
font = pygame.font.Font(None, 40)

font_surface = font.render("original", True, pygame.Color("white"));
screen.blit(surface, (0, 0))

screen.fill(pygame.Color("black")) # erases the entire screen surface
font_surface = font.render("edited", True, pygame.Color("white"));
screen.blit(surface, (0, 0))