unity create random number int code example

Example 1: unity random int

//If you use Int in the Random.Range() then it will
	//return an Int
	public int RanTimerHigh = 10;
    public int RanTimerLow = 1;

    void Start()
    {
        int RandomInt = Random.Range(RanTimerLow, RanTimerHigh);
    }

Example 2: unity random seed

using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour {
    private float[] noiseValues;
    void Start() {
        Random.seed = 42;
        noiseValues = new float[10];
        int i = 0;
        while (i < noiseValues.Length) {
            noiseValues[i] = Random.value;
            print(noiseValues[i]);
            i++;
        }
    }
}