Raising C# events with an extension method - is it bad?

It will still work with events that have an explicit add/remove - you just need to use the delegate variable (or however you've stored the delegate) instead of the event name.

However, there's an easier way to make it thread-safe - initialize it with a no-op handler:

public event EventHandler SomethingHappened = delegate {};

The performance hit of calling an extra delegate will be negligible, and it sure makes the code easier.

By the way, in your extension method you don't need an extra local variable - you could just do:

static public void RaiseEvent(this EventHandler @event, object sender, EventArgs e)
{
    if (@event != null)
        @event(sender, e);
}

static public void RaiseEvent<T>(this EventHandler<T> @event, object sender, T e)
    where T : EventArgs
{
    if (@event != null)
        @event(sender, e);
}

Personally I wouldn't use a keyword as a parameter name, but it doesn't really change the calling side at all, so do what you want :)

EDIT: As for the "OnXXX" method: are you planning on your classes being derived from? In my view, most classes should be sealed. If you do, do you want those derived classes to be able to raise the event? If the answer to either of these questions is "no" then don't bother. If the answer to both is "yes" then do :)


Now C# 6 is here, there is a more compact, thread-safe way to fire an event:

SomethingHappened?.Invoke(this, e);

Invoke() is only called if delegates are registered for the event (i.e. it's not null), thanks to the null-conditional operator, "?".

The threading problem the "handler" code in the question sets out to solve is sidestepped here because, like in that code, SomethingHappened is only accessed once, so there is no possibility of it being set to null between test and invocation.

This answer is perhaps tangential to the original question, but very relevent for those looking for a simpler method to raise events.


[Here's a thought]

Just write the code once in the recommended way and be done with it. Then you won't confuse your colleagues looking over the code thinking you did something wrong?

[I read more posts trying to find ways around writing an event handler than I ever spend writing an event handler.]