Example 1: get random color 32
private Color32 GetRandomColour32()
{
//using Color32
return new Color32(
(byte)UnityEngine.Random.Range(0, 255), //Red
(byte)UnityEngine.Random.Range(0, 255), //Green
(byte)UnityEngine.Random.Range(0, 255), //Blue
255 //Alpha (transparency)
);
}
Example 2: 50 random color name
'white', 'white', 'green', 'purple', 'black', 'white', 'white',
'black', 'blue', 'purple', 'yellow', 'green', 'white',
'blue', 'blue', 'green', 'green', 'red', 'black', 'yellow',
'white', 'blue', 'orange', 'green', 'blue', 'green', 'white',
'red', 'yellow', 'red', 'green', 'white', 'red', 'white',
'yellow', 'orange', 'red', 'black', 'green', 'orange', 'purple',
'blue', 'red', 'red', 'blue', 'purple', 'yellow', 'yellow', 'red',
'yellow'