Replacing a string within a stream in C# (without overwriting the original file)
It's a lot easier if you just read in the file as lines, and then deal with those, instead of forcing yourself to stick with a Stream
, simply because stream deals with both text and binary files, and needs to be able to read in one character at a time (which makes such replacement very hard). If you read in a whole line at a time (so long as you don't have multi-line replacement) it's quite easy.
var lines = File.ReadLines(path)
.Select(line => line.Replace("John", "Jack"));
Note that ReadLines
still does stream the data, and Select
doesn't need to materialize the whole thing, so you're still not reading the whole file into memory at one time when doing this.
If you don't actually need to stream the data you can easily just load it all as one big string, do the replace, and then create a stream based on that one string:
string data = File.ReadAllText(path)
.Replace("John", "Jack");
byte[] bytes = Encoding.ASCII.GetBytes(data);
Stream s = new MemoryStream(bytes);
This question probably has many good answers. I'll try one I've used and has always worked for me and my peers.
I suggest you create a separate stream, say a MemoryStream
. Read from your filestream and write into the memory one. You can then extract strings from either and replace stuff, and you would pass the memory stream ahead. That makes it double sure that you are not messing up with the original stream, and you can ever read the original values from it whenever you need, though you are using basically twice as much memory by using this method.