Retrieve filename from file descriptor in C

I had this problem on Mac OS X. We don't have a /proc virtual file system, so the accepted solution cannot work.

We do, instead, have a F_GETPATH command for fcntl:

 F_GETPATH          Get the path of the file descriptor Fildes.  The argu-
                    ment must be a buffer of size MAXPATHLEN or greater.

So to get the file associated to a file descriptor, you can use this snippet:

#include <sys/syslimits.h>
#include <fcntl.h>

char filePath[PATH_MAX];
if (fcntl(fd, F_GETPATH, filePath) != -1)
{
    // do something with the file path
}

Since I never remember where MAXPATHLEN is defined, I thought PATH_MAX from syslimits would be fine.


You can use readlink on /proc/self/fd/NNN where NNN is the file descriptor. This will give you the name of the file as it was when it was opened — however, if the file was moved or deleted since then, it may no longer be accurate (although Linux can track renames in some cases). To verify, stat the filename given and fstat the fd you have, and make sure st_dev and st_ino are the same.

Of course, not all file descriptors refer to files, and for those you'll see some odd text strings, such as pipe:[1538488]. Since all of the real filenames will be absolute paths, you can determine which these are easily enough. Further, as others have noted, files can have multiple hardlinks pointing to them - this will only report the one it was opened with. If you want to find all names for a given file, you'll just have to traverse the entire filesystem.


As Tyler points out, there's no way to do what you require "directly and reliably", since a given FD may correspond to 0 filenames (in various cases) or > 1 (multiple "hard links" is how the latter situation is generally described). If you do still need the functionality with all the limitations (on speed AND on the possibility of getting 0, 2, ... results rather than 1), here's how you can do it: first, fstat the FD -- this tells you, in the resulting struct stat, what device the file lives on, how many hard links it has, whether it's a special file, etc. This may already answer your question -- e.g. if 0 hard links you will KNOW there is in fact no corresponding filename on disk.

If the stats give you hope, then you have to "walk the tree" of directories on the relevant device until you find all the hard links (or just the first one, if you don't need more than one and any one will do). For that purpose, you use readdir (and opendir &c of course) recursively opening subdirectories until you find in a struct dirent thus received the same inode number you had in the original struct stat (at which time if you want the whole path, rather than just the name, you'll need to walk the chain of directories backwards to reconstruct it).

If this general approach is acceptable, but you need more detailed C code, let us know, it won't be hard to write (though I'd rather not write it if it's useless, i.e. you cannot withstand the inevitably slow performance or the possibility of getting != 1 result for the purposes of your application;-).


In Windows, with GetFileInformationByHandleEx, passing FileNameInfo, you can retrieve the file name.