Reusing enum values in separate enum types
For those using C++11, you may prefer to use:
enum class Foo
instead of just:
enum Foo
This provides similar syntax and benefits from as namespaces. In your case, the syntax would be:
enum class DeviceState { UNKNOWN, ACTIVE, DISABLED, NOTPRESENT, UNPLUGGED };
DeviceState deviceState = DeviceState::UNKNOWN;
Note that this is strongly typed so you will need to manually cast them to ints (or anything else).
You can, and should, include your enums in a namespace
:
namespace DeviceState
{
enum DeviceState{ UNKNOWN, ACTIVE, DISABLED, NOTPRESENT, UNPLUGGED };
}
namespace DeviceType
{
enum DeviceType{ UNKNOWN, PLAYBACK, RECORDING };
}
//...
DeviceType::DeviceType x = DeviceType::UNKNOWN;