rock paper scissors diagram code example
Example 1: rock paper scissors
My Rock Paper Scissor game:
https://codepen.io/Lorenzo-SC/pen/ExgpPEO
Please give me a like if you appreciate :)
Example 2: rock paper scissors algorithm
Rock: 0
Paper: 1
Scissors: 2
if ((playerTwoInput + 1) % 3 == playerOneInput)
return "Player 1 won";
else if ((playerOneInput + 1) % 3 == playerTwoInput)
return "Player 2 won";
else
return "Draw";
Example 3: rock paper scissors
import random
print('Get ready for rock,paper,scissors')
user = input('Enter your element:')
element = ['I choose Rock', 'I choose Paper', 'I choose Scissors']
AI = random.choice(element)
print(AI)
# Ties
if AI == str('I choose Rock') and user == str('rock'):
print('Its a tie')
if AI == str('I choose Paper') and user == str('paper'):
print('Its a tie')
if AI == str('I choose Scissors') and user == str('scissors'):
print('Its a tie')
# Rock AI
if AI == str('I choose Rock') and user == str('paper'):
print('You won')
if AI == str('I choose Rock') and user == str('scissors'):
print('You lost')
# Rock user
if AI == str('I choose Paper') and user == str('rock'):
print('You lost')
if AI == str('I choose Scissors') and user == str('rock'):
print('You won')
# Paper AI
if AI == str('I choose Paper') and user == str('rock'):
print('You lost')
if AI == str('I choose Paper') and user == str('scissors'):
print('You won')
# Paper user
if AI == str('I choose Rock') and user == str('paper'):
print('You won')
if AI == str('I choose Scissors') and user == str('paper'):
print('You lost')
# Scissors AI
if AI == str('I choose Scissors') and user == str('paper'):
print('You lost')
if AI == str('I choose Scissors') and user == str('rock'):
print('You won')
# Scissors user
if AI == str('I choose Paper') and user == str('scissors'):
print('You won')
if AI == str('I choose Rock') and user == str('scissors'):
print('You lost')
def restartgame():
print('Get ready for rock,paper,scissors')
user = input('Enter your element:')
element = ['I choose Rock', 'I choose Paper', 'I choose Scissors']
AI = random.choice(element)
print(AI)
# Ties
if AI == str('I choose Rock') and user == str('rock'):
print('Its a tie')
if AI == str('I choose Paper') and user == str('paper'):
print('Its a tie')
if AI == str('I choose Scissors') and user == str('scissors'):
print('Its a tie')
# Rock AI
if AI == str('I choose Rock') and user == str('paper'):
print('You won')
if AI == str('I choose Rock') and user == str('scissors'):
print('You lost')
# Rock user
if AI == str('I choose Paper') and user == str('rock'):
print('You lost')
if AI == str('I choose Scissors') and user == str('rock'):
print('You won')
# Paper AI
if AI == str('I choose Paper') and user == str('rock'):
print('You lost')
if AI == str('I choose Paper') and user == str('scissors'):
print('You won')
# Paper user
if AI == str('I choose Rock') and user == str('paper'):
print('You won')
if AI == str('I choose Scissors') and user == str('paper'):
print('You lost')
# Scissors AI
if AI == str('I choose Scissors') and user == str('paper'):
print('You lost')
if AI == str('I choose Scissors') and user == str('rock'):
print('You won')
# Scissors user
if AI == str('I choose Paper') and user == str('scissors'):
print('You won')
if AI == str('I choose Rock') and user == str('scissors'):
print('You lost')
again = input('Would you like to play again')
if again == str('yes'):
restartgame()
if again == str('no'):
raise SystemExit(0)
again = input('Would you like to play again')
if again == str('yes'):
restartgame()
if again == str('no'):
raise SystemExit(0)