Apple - Run AppleScript from bash script
The argument for osascript -e
can contain newlines:
osascript -e 'set x to "a"
say x'
You can also specify multiple -e
arguments:
osascript -e 'set x to "a"' -e 'say x'
Or if you use a heredoc, bash
interprets three characters (\
, $
, and `
) between <<END
and END
but no characters between <<'END'
and END
.
osascript <<'END'
set x to "a"
say x
END
Edit:
Since osascript can operate with a heredoc (ie take input from /dev/stdin) then one can just write the script as a whole file and prepend with the correct shebang line:
#!/usr/bin/env osascript
set x to "a"
say x
This also allows you to save your apple script as a actual program in ~/Applications/.app using the following procedure (changing for your script's name):
mkdir -p ~/Applications/<APP_NAME>.app/Contents/MacOS
touch ~/Applications/<APP_NAME>.app/Contents/MacOS/<APP_NAME>
open -A TextEdit ~/Applications/<APP_NAME>.app/Contents/MacOS/<APP_NAME>
Ensure that both the script file in .../MacOS/ and the matches
You can wrap the raw AppleScript in <<EOD
... The last EOD
signalling the end of input has to come at the first position in the line.
(BTW, your applescript seemed to be missing an end tell
after activate
....)
#!/bin/bash
osascript <<EOD
tell application "Google Chrome"
activate
end tell
tell application "System Events"
key down {command}
key down {shift}
keystroke "f"
key up {shift}
key up {command}
end tell
EOD
echo "Google Chrome is now open in Kiosk Mode"