how to modify one C# script through another script ? unity code example

Example 1: unity variable from another script

//Make Health public
public class PlayerScript: MonoBehaviour {
  public float Health = 100.0f;
}

//Access it.

public class Accessor : MonoBehaviour {
    void Start()
    {
        GameObject thePlayer = GameObject.Find("ThePlayer");
        PlayerScript playerScript = thePlayer.GetComponent<PlayerScript>();
        playerScript.Health -= 10.0f;
    }
}

Example 2: How to call one shell script from another shell script?

#!/bin/bash

#By Andrei Krasutski

SCRIPT_PATH="/path/to/script.sh"

# Here you execute your script
"$SCRIPT_PATH"

# or
. "$SCRIPT_PATH"

# or
source "$SCRIPT_PATH"

# or
bash "$SCRIPT_PATH"

# or
eval '"$SCRIPT_PATH"'

# or
OUTPUT=$("$SCRIPT_PATH")
echo $OUTPUT

# or
OUTPUT=`"$SCRIPT_PATH"`
echo $OUTPUT

# or
("$SCRIPT_PATH")

# or
(exec "$SCRIPT_PATH")