Example 1: python snake game code
#this code has asumed that you have intsalled pygame,time,random>
import pygame
import time
import random
pygame.init()
white = (255, 255, 255)
yellow = (255, 255, 102)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
dis_width = 600
dis_height = 400
dis = pygame.display.set_mode((dis_width, dis_height))
pygame.display.set_caption('Snake Game by Edureka')
clock = pygame.time.Clock()
snake_block = 10
snake_speed = 15
font_style = pygame.font.SysFont("bahnschrift", 25)
score_font = pygame.font.SysFont("comicsansms", 35)
def Your_score(score):
value = score_font.render("Your Score: " + str(score), True, yellow)
dis.blit(value, [0, 0])
def our_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(dis, black, [x[0], x[1], snake_block, snake_block])
def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, [dis_width / 6, dis_height / 3])
def gameLoop():
game_over = False
game_close = False
x1 = dis_width / 2
y1 = dis_height / 2
x1_change = 0
y1_change = 0
snake_List = []
Length_of_snake = 1
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
while not game_over:
while game_close == True:
dis.fill(blue)
message("You Lost! Press C-Play Again or Q-Quit", red)
Your_score(Length_of_snake - 1)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= dis_width or x1 < 0 or y1 >= dis_height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(blue)
pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block])
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
our_snake(snake_block, snake_List)
Your_score(Length_of_snake - 1)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, dis_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, dis_height - snake_block) / 10.0) * 10.0
Length_of_snake += 1
clock.tick(snake_speed)
pygame.quit()
quit()
gameLoop()
Example 2: snake python
import pygame
import numpy
import random
import math
pygame.init()
clock = pygame.time.Clock()
screen = pygame.display.set_mode((377, 377))
grid = numpy.zeros((15, 15), dtype="int8")
for i in range(4):
grid[7][2+i] = 2
apple_pos = [7, 11]
grid[apple_pos[0]][apple_pos[1]] = 5
snake = [[7, 2], [7, 5]]
d = [2, 2]
direction_list = []
keys = [pygame.K_UP, pygame.K_RIGHT, pygame.K_DOWN, pygame.K_LEFT]
colors = [(0, 150, 150), (0, 255, 0), (255, 0, 0)]
frames = 0
moving = False
while True:
frames += 1
for event in pygame.event.get():
if event.type == pygame.QUIT:
quit()
if event.type == pygame.KEYDOWN:
for i in range(len(keys)):
if event.key == keys[i]:
moving = True
direction_list.append(i+1)
if moving and frames >= 10:
frames = 0
if len(direction_list) > 0:
d[1] = direction_list[0]
direction_list.pop(0)
d[0] = grid[snake[0][0]][snake[0][1]]
last_pos = [snake[0][:], snake[1][:]]
for i in range(2):
snake[i][round((d[i] % 2-1)*-1)] += round(5/24*d[i]**4 - 25/12*d[i]**3 + 151/24*d[i]**2 - 65/12*d[i])
grid[last_pos[i][0]][last_pos[i][1]] = d[i] * i
if i:
for n in range(2):
if snake[i][n] < 0 or snake[i][n] > 14:
quit()
if 5 > grid[snake[i][0]][snake[i][1]] > 0:
quit()
if snake[i] == apple_pos:
grid[last_pos[0][0]][last_pos[0][1]] = d[0]
snake[0] = last_pos[0]
while grid[apple_pos[0]][apple_pos[1]] != 0:
apple_pos = [random.randint(0, 14), random.randint(0, 14)]
grid[apple_pos[0]][apple_pos[1]] = 5
grid[snake[i][0]][snake[i][1]] = d[1]
for row in range(len(grid)):
for pos in range(len(grid[row])):
pygame.draw.rect(screen, colors[round((math.log(grid[row][pos]+1))-0.15)], (25*pos + 2, 25*row + 2, 23, 23))
clock.tick(60)
pygame.display.update()
Example 3: how to make a snake game
dont ask me, how would I know?
Example 4: snake game
So you dont like playing the classic version of the snake game huh?