socket.io client nodejs code example
Example 1: socket io script
<script src="/socket.io/socket.io.js"></script>
<script>
const socket = io();
</script>
Example 2: socket io connect to namespace
var io = require('socket.io')(http, { path: '/myapp/socket.io'});
io
.of('/my-namespace')
.on('connection', function(socket){
console.log('a user connected with id %s', socket.id);
socket.on('my-message', function (data) {
io.of('my-namespace').emit('my-message', data);
console.log('broadcasting my-message', data);
});
});
Example 3: socket.io client send data node js server
var socket = io.connect('http://localhost');
socket.emit('my other event', { my: 'data' });
io.sockets.on('connection', function (socket) {
socket.on('my other event', function (data) {
console.log(data);
});
});
socket.on("test", function (data) {
data.forEach(obj => {
console.log("Yer : " + obj.yer + ", Lat : " + obj.lat + ", Long : " + obj.lng);
})
});
Example 4: socket io node js
npm install socket.io
Example 5: node socket.io send
io.on('connect', onConnect);
function onConnect(socket){
socket.emit('hello', 'can you hear me?', 1, 2, 'abc');
socket.broadcast.emit('broadcast', 'hello friends!');
socket.to('game').emit('nice game', "let's play a game");
socket.to('game1').to('game2').emit('nice game', "let's play a game (too)");
io.in('game').emit('big-announcement', 'the game will start soon');
io.of('myNamespace').emit('bigger-announcement', 'the tournament will start soon');
io.of('myNamespace').to('room').emit('event', 'message');
io.to(`${socketId}`).emit('hey', 'I just met you');
socket.emit('question', 'do you think so?', function (answer) {});
socket.compress(false).emit('uncompressed', "that's rough");
socket.volatile.emit('maybe', 'do you really need it?');
socket.binary(false).emit('what', 'I have no binaries!');
io.local.emit('hi', 'my lovely babies');
io.emit('an event sent to all connected clients');
};