socket server emit code example

Example 1: socket io emit from socket instance or server

socket.emit('message', "this is a test"); //sending to sender-client only
socket.broadcast.emit('message', "this is a test"); //sending to all clients except sender
socket.broadcast.to('game').emit('message', 'nice game'); //sending to all clients in 'game' room(channel) except sender
socket.to('game').emit('message', 'enjoy the game'); //sending to sender client, only if they are in 'game' room(channel)
socket.broadcast.to(socketid).emit('message', 'for your eyes only'); //sending to individual socketid
io.emit('message', "this is a test"); //sending to all clients, include sender
io.in('game').emit('message', 'cool game'); //sending to all clients in 'game' room(channel), include sender
io.of('myNamespace').emit('message', 'gg'); //sending to all clients in namespace 'myNamespace', include sender
socket.emit(); //send to all connected clients
socket.broadcast.emit(); //send to all connected clients except the one that sent the message
socket.on(); //event listener, can be called on client to execute on server
io.sockets.socket(); //for emiting to specific clients
io.sockets.emit(); //send to all connected clients (same as socket.emit)
io.sockets.on() ; //initial connection from a client.

Example 2: js socket.emit

const socket = io('ws://localhost:3000');
socket.on('connect', () => {  
  // either with send()  
  socket.send('Hello!');
  // or with emit() and custom event names  
  socket.emit('salutations', 'Hello!', { 'mr': 'john' }, Uint8Array.from([1, 2, 3, 4]));});
// handle the event sent with socket.send()
socket.on('message', data => {
  console.log(data);
});
// handle the event sent with socket.emit()
socket.on('greetings', (elem1, elem2, elem3) => {
  console.log(elem1, elem2, elem3);
});

Example 3: socket emit to

io.to(socketid).emit('message', 'whatever');