Software rendering mode - WPF

You can also disable hardware rendering for the whole process by putting the next line in the application startup handler:

RenderOptions.ProcessRenderMode = RenderMode.SoftwareOnly;

It is also possible to switch during runtime


Here's what we did:

private void Window_Loaded(object sender, RoutedEventArgs e)
{
    if (ForceSoftwareRendering)
    {
        HwndSource hwndSource = PresentationSource.FromVisual(this) as HwndSource;
        HwndTarget hwndTarget = hwndSource.CompositionTarget;
        hwndTarget.RenderMode = RenderMode.SoftwareOnly;
    }
}

It worked OK for us, EXCEPT... This needs to be done for every Window. In .NET 3.5 there was no way to make the setting take effect application-wide. And there are some windows that you won't have as much control over - for example, right-click "context" windows. We found that there was no good solution for .NET 3.5 except the registry setting.

Edited

Here's the logic we used to determine when to force software rendering. It was suggested by a Microsoft support engineer.

public bool ForceSoftwareRendering 
{
    get 
    { 
        int renderingTier = (System.Windows.Media.RenderCapability.Tier >> 16);
        return renderingTier == 0;
    }
}

In .NET 4 Microsoft added an application-wide setting that works perfectly for us. Its a much better option because you don't need to set it on every window. You just set it once and it applies to all windows.

System.Windows.Media.RenderOptions.ProcessRenderMode

Edited

The new .NET 4.0 property can be set at application startup like this:

public partial class App : Application
{
    protected override void OnStartup(StartupEventArgs e)
    {
        if (ForceSoftwareRendering)
            RenderOptions.ProcessRenderMode = RenderMode.SoftwareOnly;
    }
}

event -problem
For the missing hwnd-source, try the following:

    Dispatcher.BeginInvoke(new Action(delegate {               
       HwndSource hwndSource = PresentationSource.FromVisual(this) as System.Windows.Interop.HwndSource;
            if (null == hwndSource) {
                throw new InvalidOperationException("No HWND");
            }
            HwndTarget hwndTarget = hwndSource.CompositionTarget;
            hwndTarget.RenderMode = RenderMode.SoftwareOnly;

  }),System.Windows.Threading.DispatcherPriority.ContextIdle, null);

scope of RenderMode
As far as I know, there is only one Win32-window for each WPF window and all the rest is rendered native in WPF. That's why I think that setting RenderMode concerns all content in the window the visual was in. The scope is in this case window-wide.