struct in class
You should define the struct out of the class like this:
#include <iostream>
using namespace std;
struct X
{
int v;
};
class E
{
public:
X var;
};
int main(){
E object;
object.var.v=10;
return 0;
}
It's not clear what you're actually trying to achieve, but here are two alternatives:
class E
{
public:
struct X
{
int v;
};
// 1. (a) Instantiate an 'X' within 'E':
X x;
};
int main()
{
// 1. (b) Modify the 'x' within an 'E':
E e;
e.x.v = 9;
// 2. Instantiate an 'X' outside 'E':
E::X x;
x.v = 10;
}
Your E
class doesn't have a member of type struct X
, you've just defined a nested struct X
in there (i.e. you've defined a new type).
Try:
#include <iostream>
class E
{
public:
struct X { int v; };
X x; // an instance of `struct X`
};
int main(){
E object;
object.x.v = 1;
return 0;
}
I declared class B inside class A, how do I access it?
Just because you declare your struct B
inside class A
does not mean that an instance of class A
automatically has the properties of struct B
as members, nor does it mean that it automatically has an instance of struct B
as a member.
There is no true relation between the two classes (A
and B
), besides scoping.
struct A {
struct B {
int v;
};
B inner_object;
};
int
main (int argc, char *argv[]) {
A object;
object.inner_object.v = 123;
}