swich case code example
Example 1: javascript switch statement multiple cases
var color = "yellow";
var darkOrLight="";
switch(color) {
case "yellow":case "pink":case "orange":
darkOrLight = "Light";
break;
case "blue":case "purple":case "brown":
darkOrLight = "Dark";
break;
default:
darkOrLight = "Unknown";
}
Example 2: switch case c
switch (expression) {
case constant1:
break;
case constant2:
break;
default:
}
Example 3: switch js
switch (expr) {
case 'Oranges':
console.log('Oranges are $0.59 a pound.');
break;
case 'Apples':
console.log('Apples are $0.32 a pound.');
break;
case 'Bananas':
console.log('Bananas are $0.48 a pound.');
break;
case 'Cherries':
console.log('Cherries are $3.00 a pound.');
break;
case 'Mangoes':
case 'Papayas':
console.log('Mangoes and papayas are $2.79 a pound.');
break;
default:
console.log('Sorry, we are out of ' + expr + '.');
}
console.log("Is there anything else you'd like?");
Example 4: switch case in
function whatToDrink(time){
var drink ;
switch (time) {
case "morning":
drink = "Tea";
break;
case "evening":
drink = "Shake";
break;
default:
drink="Water";
}
return drink;
}
console.log(whatToDrink("morning"))
console.log(whatToDrink("evening"))
console.log(whatToDrink("night"))
console.log(whatToDrink("daytime"))
Example 5: switch case in js
var coll1="kjc;
switch(coll1)
{
case "kjc":
alert("youre special");
break;
case "horizon":
alert("worst behaviour");
break;
case "cmr" :
alert("worst character");
break;
default:
alert("kjc is best");
break;
}
Example 6: switch case
# This class provides the functionality we want. You only need to look at
# this if you want to know how this works. It only needs to be defined
# once, no need to muck around with its internals.
class switch(object):
def __init__(self, value):
self.value = value
self.fall = False
def __iter__(self):
"""Return the match method once, then stop"""
yield self.match
raise StopIteration
def match(self, *args):
"""Indicate whether or not to enter a case suite"""
if self.fall or not args:
return True
elif self.value in args: # changed for v1.5, see below
self.fall = True
return True
else:
return False
# The following example is pretty much the exact use-case of a dictionary,
# but is included for its simplicity. Note that you can include statements
# in each suite.
v = 'ten'
for case in switch(v):
if case('one'):
print 1
break
if case('two'):
print 2
break
if case('ten'):
print 10
break
if case('eleven'):
print 11
break
if case(): # default, could also just omit condition or 'if True'
print "something else!"
# No need to break here, it'll stop anyway
# break is used here to look as much like the real thing as possible, but
# elif is generally just as good and more concise.
# Empty suites are considered syntax errors, so intentional fall-throughs
# should contain 'pass'
c = 'z'
for case in switch(c):
if case('a'): pass # only necessary if the rest of the suite is empty
if case('b'): pass
# ...
if case('y'): pass
if case('z'):
print "c is lowercase!"
break
if case('A'): pass
# ...
if case('Z'):
print "c is uppercase!"
break
if case(): # default
print "I dunno what c was!"
# As suggested by Pierre Quentel, you can even expand upon the
# functionality of the classic 'case' statement by matching multiple
# cases in a single shot. This greatly benefits operations such as the
# uppercase/lowercase example above:
import string
c = 'A'
for case in switch(c):
if case(*string.lowercase): # note the * for unpacking as arguments
print "c is lowercase!"
break
if case(*string.uppercase):
print "c is uppercase!"
break
if case('!', '?', '.'): # normal argument passing style also applies
print "c is a sentence terminator!"
break
if case(): # default
print "I dunno what c was!"
# Since Pierre's suggestion is backward-compatible with the original recipe,
# I have made the necessary modification to allow for the above usage.