Swift addsubview and remove it

You have to use the viewWithTag function to find the view with the given tag.

override func touchesBegan(touches: NSSet, withEvent event: UIEvent) {
    let touch = touches.anyObject() as UITouch
    let point = touch.locationInView(self.view)

    if let viewWithTag = self.view.viewWithTag(100) {
        print("Tag 100")
        viewWithTag.removeFromSuperview()
    } else {
        print("tag not found")
    }
}

Assuming you have access to it via outlets or programmatic code, you can remove it by referencing your view foo and the removeFromSuperview method

foo.removeFromSuperview()

Thanks for help. This is the solution: I created the subview and i add a gesture to remove it

@IBAction func infoView(sender: UIButton) {
    var testView: UIView = UIView(frame: CGRectMake(0, 0, 320, 568))
    testView.backgroundColor = UIColor.blueColor()
    testView.alpha = 0.5
    testView.tag = 100
    testView.userInteractionEnabled = true
    self.view.addSubview(testView)

    let aSelector : Selector = "removeSubview"
    let tapGesture = UITapGestureRecognizer(target:self, action: aSelector)
    testView.addGestureRecognizer(tapGesture)
}

func removeSubview(){
    println("Start remove sibview")
    if let viewWithTag = self.view.viewWithTag(100) {
        viewWithTag.removeFromSuperview()
    }else{
        println("No!")
    }
}

Update:

Swift 3+

@IBAction func infoView(sender: UIButton) {
    let testView: UIView = UIView(frame: CGRect(x: 0, y: 0, width: 320, height: 568))
    testView.backgroundColor = .blue
    testView.alpha = 0.5
    testView.tag = 100
    testView.isUserInteractionEnabled = true
    self.view.addSubview(testView)

    let aSelector : Selector = #selector(GasMapViewController.removeSubview)
    let tapGesture = UITapGestureRecognizer(target:self, action: aSelector)
    testView.addGestureRecognizer(tapGesture)
}

func removeSubview(){
    print("Start remove sibview")
    if let viewWithTag = self.view.viewWithTag(100) {
        viewWithTag.removeFromSuperview()
    }else{
        print("No!")
    }
}

Tags:

Ios

Uiview

Swift