Swift : Pull down to dismiss `UITableViewController`
Swift 4
var panGestureRecognizer : UIPanGestureRecognizer!
override func viewDidLoad() {
mainTableView.bounces = true
panGestureRecognizer = UIPanGestureRecognizer(target: self, action: #selector(self.panRecognized))
panGestureRecognizer.delegate = self
mainTableView.addGestureRecognizer(panGestureRecognizer)
}
@objc func panRecognized(recognizer: UIPanGestureRecognizer) {
if recognizer.state == .began && mainTableView.contentOffset.y == 0 {
} else if recognizer.state != .ended && recognizer.state != .cancelled && recognizer.state != .failed {
let panOffset = recognizer.translation(in: mainTableView)
let eligiblePanOffset = panOffset.y > 300
if eligiblePanOffset {
recognizer.isEnabled = false
recognizer.isEnabled = true
self.dismiss(animated: true, completion: nil)
}
}
}
func gestureRecognizer(_ gestureRecognizer: UIGestureRecognizer, shouldRecognizeSimultaneouslyWith otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}
You have to implement additional pan gesture recognizer which will recognize simultaneously with scrollView's pan gesture recognizer. Then you can determine whether user is panning by his finger when table view is already scrolled to the top. e.g.
var isTrackingPanLocation = false
var panGestureRecognizer: UIPanGestureRecognizer!
public override func viewDidLoad() {
super.viewDidLoad()
tableView.bounces = false
panGestureRecognizer = UIPanGestureRecognizer(target: self,
action: #selector(panRecognized(gestureRecognizer:)))
panGestureRecognizer.delegate = self
tableView.addGestureRecognizer(panGestureRecognizer)
}
public func panRecognized(recognizer: UIPanGestureRecognizer) {
if recognizer.state == .began && tableView.contentOffset.y == 0 {
recognizer.setTranslation(CGPoint.zero, inView : tableView)
isTrackingPanLocation = true
} else if recognizer.state != .ended &&
recognizer.state != .cancelled &&
recognizer.state != .failed &&
isTrackingPanLocation {
let panOffset = recognizer.translationInView(tableView)
// determine offset of the pan from the start here.
// When offset is far enough from table view top edge -
// dismiss your view controller. Additionally you can
// determine if pan goes in the wrong direction and
// then reset flag isTrackingPanLocation to false
let eligiblePanOffset = panOffset.y > 200
if eligiblePanOffset {
recognizer.enabled = false
recognizer.enabled = true
dismissViewControllerAnimated(true, completion: nil)
}
if panOffset.y < 0 {
isTrackingPanLocation = false
}
} else {
isTrackingPanLocation = false
}
}
public func gestureRecognizer(gestureRecognizer: UIGestureRecognizer,
shouldRecognizeSimultaneouslyWithGestureRecognizer
otherGestureRecognizer: UIGestureRecognizer) -> Bool {
return true
}