switch case statements in game code example
Example: switch gml
switch (keyboard_key)
{
case vk_left:
case ord("A"):
x -= 4;
break;
case vk_right:
case ord("D"):
x += 4;
break;
case vk_up:
case ord("W"):
y -= 4;
break;
case vk_down:
case ord("S"):
y += 4;
break;
}