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New posts in Raytracing
Is Möller-Trumbore ray intersection the fastest?
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Determine if point is inside triangle in 3D
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glsl function pointer (or equivalent)
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Java raytracing float vs double
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Refraction in Raytracing?
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How to do ray plane intersection?
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back-projecting a 2D point to 3D Plucker line
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How to do ray tracing in modern OpenGL?
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Elegant/Clean (special case) Straight-line Grid Traversal Algorithm?
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