Tracking the position of the line of a streamreader
You can do this one of three ways:
1) Write your own StreamReader. Here's a good place to start: How to know position(linenumber) of a streamreader in a textfile?
2) The StreamReader class has two very important, but private variables called charPos and charLen that are needed in locating the actual "read" position and not just the underlying position of the stream. You could use reflection to get the values as suggested here
Int32 charpos = (Int32) s.GetType().InvokeMember("charPos", BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.GetField ,null, s, null); Int32 charlen= (Int32) s.GetType().InvokeMember("charLen", BindingFlags.DeclaredOnly | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.GetField ,null, s, null); return (Int32)s.BaseStream.Position-charlen+charpos;
3) Simply read the entire file into a string array. Something like this:
char[] CRLF = new char[2] { '\n', '\r' }; TextReader tr = File.OpenText("some path to file"); string[] fileLines = tr.ReadToEnd().Split(CRLF);
Another possibility (along the sames lines as #3) is to read in the lines and store the line in an array. When you want to read the prior line, just use the array.
Another pattern you can use is to use a new StreamReader
when you want to change positions. This should work with any version of .net and doesn't take too much code.
using var stream = File.Open("file.txt");
using (var reader = new StreamReader(stream, Encoding.UTF8, true, 4096, leaveOpen: true) {
reader.ReadLine();
}
stream.Seek(0, SeekLocation.Begin);
using (var reader = new StreamReader(stream, Encoding.UTF8, true, 4096, leaveOpen: true) {
// read the same line again
reader.ReadLine();
}
Tracking the actual StreamReader position (in bytes):
readonly static FieldInfo charPosField = typeof(StreamReader).GetField("charPos", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly);
readonly static FieldInfo charLenField = typeof(StreamReader).GetField("charLen", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly);
readonly static FieldInfo charBufferField = typeof(StreamReader).GetField("charBuffer", BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.DeclaredOnly);
static long ActualPosition(StreamReader reader)
{
var charBuffer = (char[])charBufferField.GetValue(reader);
var charLen = (int)charLenField.GetValue(reader);
var charPos = (int)charPosField.GetValue(reader);
return reader.BaseStream.Position - reader.CurrentEncoding.GetByteCount(charBuffer, charPos, charLen-charPos);
}
You are welcome.
Maybe this can help you
public class StreamLineReader : IDisposable
{
const int BufferLength = 1024;
Stream _Base;
int _Read = 0, _Index = 0;
byte[] _Bff = new byte[BufferLength];
long _CurrentPosition = 0;
int _CurrentLine = 0;
/// <summary>
/// CurrentLine number
/// </summary>
public long CurrentPosition { get { return _CurrentPosition; } }
/// <summary>
/// CurrentLine number
/// </summary>
public int CurrentLine { get { return _CurrentLine; } }
/// <summary>
/// Constructor
/// </summary>
/// <param name="stream">Stream</param>
public StreamLineReader(Stream stream) { _Base = stream; }
/// <summary>
/// Count lines and goto line number
/// </summary>
/// <param name="goToLine">Goto Line number</param>
/// <returns>Return true if goTo sucessfully</returns>
public bool GoToLine(int goToLine) { return IGetCount(goToLine, true) == goToLine; }
/// <summary>
/// Count lines and goto line number
/// </summary>
/// <param name="goToLine">Goto Line number</param>
/// <returns>Return the Count of lines</returns>
public int GetCount(int goToLine) { return IGetCount(goToLine, false); }
/// <summary>
/// Internal method for goto&Count
/// </summary>
/// <param name="goToLine">Goto Line number</param>
/// <param name="stopWhenLine">Stop when found the selected line number</param>
/// <returns>Return the Count of lines</returns>
int IGetCount(int goToLine, bool stopWhenLine)
{
_Base.Seek(0, SeekOrigin.Begin);
_CurrentPosition = 0;
_CurrentLine = 0;
_Index = 0;
_Read = 0;
long savePosition = _Base.Length;
do
{
if (_CurrentLine == goToLine)
{
savePosition = _CurrentPosition;
if (stopWhenLine) return _CurrentLine;
}
}
while (ReadLine() != null);
// GoToPosition
int count = _CurrentLine;
_CurrentLine = goToLine;
_Base.Seek(savePosition, SeekOrigin.Begin);
return count;
}
/// <summary>
/// Read Line
/// </summary>
/// <returns></returns>
public string ReadLine()
{
bool found = false;
StringBuilder sb = new StringBuilder();
while (!found)
{
if (_Read <= 0)
{
// Read next block
_Index = 0;
_Read = _Base.Read(_Bff, 0, BufferLength);
if (_Read == 0)
{
if (sb.Length > 0) break;
return null;
}
}
for (int max = _Index + _Read; _Index < max; )
{
char ch = (char)_Bff[_Index];
_Read--; _Index++;
_CurrentPosition++;
if (ch == '\0' || ch == '\n')
{
found = true;
break;
}
else if (ch == '\r') continue;
else sb.Append(ch);
}
}
_CurrentLine++;
return sb.ToString();
}
/// <summary>
/// Free resources
/// </summary>
public void Dispose()
{
if (_Base != null)
{
_Base.Close();
_Base.Dispose();
_Base = null;
}
}
}
Use:
using (StreamLineReader st = new StreamLineReader(File.OpenRead("E:\\log.txt")))
{
bool ok = st.GoToLine(1);
int count= st.GetCount(0);
string w0 = st.ReadLine();
string w1 = st.ReadLine();
string w2 = st.ReadLine();
string w3 = st.ReadLine();
}