TRTTIContext multi-thread issue
I think I found the problem. It is inside TRealPackage.FindType
and MakeTypeLookupTable
.
MakeTypeLookupTable
checks for FNameToType
being assigned. If not it runs DoMake
. This one is protected with TMonitor and checks FNameToType
being assigned again after entering.
So far so good. But then happens the mistake as inside DoMake
FNameToType
gets assigned causing other threads to happily pass MakeTypeLookupTable
and return to FindType
which then does return false in FNameToType.TryGetValue
and returns nil.
Fix :
Since FNameToType
is used outside of the locked DoMake
as indicator that execution can continue it should not be assigned inside DoMake
until it's properly filled up.
Edit: Reported as https://quality.embarcadero.com/browse/RSP-9815
Most recently (as of 2019-Nov) marked as Fixed in Delphi 10.3 Rio.
As Stefan explains, the problem is down to a faulty implementation of the double checked locking pattern. I'd like to expand on his answer and try to make it more clear what is wrong.
The erroneous code looks like this:
procedure TRealPackage.MakeTypeLookupTable;
procedure DoMake;
begin
TMonitor.Enter(Flock);
try
if FNameToType <> nil then // presumes double-checked locking ok
Exit;
FNameToType := TDictionary<string,PTypeInfo>.Create;
// .... code removed from snippet that populates FNameToType
finally
TMonitor.Exit(Flock);
end;
end;
begin
if FNameToType <> nil then
Exit;
DoMake;
end;
The fault is that the code that populates the shared resource FNameToType
is executed after FNameToType
has been assigned. That code which populates the shared resource needs to execute before FNameToType
is assigned.
Consider two threads, A and B. They are the first threads to call MakeTypeLookupTable
. Thread A arrives first, finds that FNameToType
is nil
and calls DoMake
. Thread A acquires the lock and reaches the code that assigns FNameToType
. Now, before thread A manages to run any more code, thread B arrives in MakeTypeLookupTable
. It tests FNameToType
and finds that it is not nil
, and so returns immediately. The calling code then makes use of FNameToType
. However, FNameToType
is not yet in a fit state to use. It has not been populated because thread A has not yet returned.
The most obvious fix from Embarcadero's side looks like this:
procedure DoMake;
var
LNameToType: TDictionary<string,PTypeInfo>;
begin
TMonitor.Enter(Flock);
try
if FNameToType <> nil then // presumes double-checked locking ok
Exit;
LNameToType := TDictionary<string,PTypeInfo>.Create;
// .... populate LNameToType
FNameToType := LNameToType;
finally
TMonitor.Exit(Flock);
end;
end;
However, take note of the comment that says presumes double-checked locking ok. Well, double checked locking is fine when the machine has a strong enough memory model. So it's all good on x86 and x64. But ARM has a relatively weak memory model. So I have strong doubts as to whether or not this fix is enough on ARM. Indeed I do wonder where else in the RTL that Embarcadero have used double checked locking.
If TRealPackage
had been declared in the interface section of the code then it would be easy enough to patch TRealPackage.MakeTypeLookupTable
to apply the change above. However, that is not the case. So in order to apply a work around I suggest the following:
- Use a single global RTTI context for all your RTTI code.
- In the initialization stage of your program, make a call on that context that in turn forces a call to
TRealPackage.MakeTypeLookupTable
. Because initialization happens single threaded you avoid the race condition.
Declare the global context like this, say:
var
ctx: TRttiContext;
And force the call to TRealPackage.MakeTypeLookupTable
like this:
ctx.FindType('');
So long as all your RTTI code goes via this single shared context then you cannot fall foul of this race.