Truly custom font in Tkinter

I found this discussion where they cover how to use a line of text as an image and use PIL to place it into the window. That might be a solution.

I could not find a way to use tkFont to import a bundled font in the tkFont man page.


this worked for me on windows but doesn't seem to work on linux:

import pyglet,tkinter
pyglet.font.add_file('file.ttf')

root = tkinter.Tk()
MyLabel = tkinter.Label(root,text="test",font=('font name',25))
MyLabel.pack()
root.mainloop()

There is no way to load an external font file into Tkinter without resorting to platform-specific hacks. There's nothing built-in to Tkinter to support it.


There is a way of getting external fonts into Tkinter on Windows.

The key piece of code to make this work is the following function:

from ctypes import windll, byref, create_unicode_buffer, create_string_buffer
FR_PRIVATE  = 0x10
FR_NOT_ENUM = 0x20

def loadfont(fontpath, private=True, enumerable=False):
    '''
    Makes fonts located in file `fontpath` available to the font system.

    `private`     if True, other processes cannot see this font, and this 
                  font will be unloaded when the process dies
    `enumerable`  if True, this font will appear when enumerating fonts

    See https://msdn.microsoft.com/en-us/library/dd183327(VS.85).aspx

    '''
    # This function was taken from
    # https://github.com/ifwe/digsby/blob/f5fe00244744aa131e07f09348d10563f3d8fa99/digsby/src/gui/native/win/winfonts.py#L15
    # This function is written for Python 2.x. For 3.x, you
    # have to convert the isinstance checks to bytes and str
    if isinstance(fontpath, str):
        pathbuf = create_string_buffer(fontpath)
        AddFontResourceEx = windll.gdi32.AddFontResourceExA
    elif isinstance(fontpath, unicode):
        pathbuf = create_unicode_buffer(fontpath)
        AddFontResourceEx = windll.gdi32.AddFontResourceExW
    else:
        raise TypeError('fontpath must be of type str or unicode')

    flags = (FR_PRIVATE if private else 0) | (FR_NOT_ENUM if not enumerable else 0)
    numFontsAdded = AddFontResourceEx(byref(pathbuf), flags, 0)
    return bool(numFontsAdded)

After you call loadfont with the path to your font file (which can be any of .fon, .fnt, .ttf, .ttc, .fot, .otf, .mmm, .pfb, or .pfm), you can load the font like any other installed font tkFont.Font(family=XXX, ...). and use it anywhere you like. [See MSDN for more info]

The biggest caveat here is that the family name of the font won't necessarily be the name of the file; it's embedded in the font data. Instead of trying to parse out the name, it would probably be easier to just look it up in a font browser GUI and hardcode into your application. edit: or, per patthoyt's comment below, look it up in tkFont.families() (as the last item, or, more robustly, by comparing the list of families before and after loading the font).

I found this function in digsby (license); there's an unloadfont function defined there if you want to remove the font before your program finishes executing. (You can also just rely on the private setting to unload the font when your program ends.)

For anyone interested, here is a discussion on this topic on [TCLCORE] from a few years ago. Some more background: fonts on MSDN