get all GameObjects from a code unity code example
Example: unity get all gameobjects
//Get's all gameobjects and puts it in a list called "GameobjectList"
Object[] GameobjectList = Resources.FindObjectsOfTypeAll(typeof(GameObject));
//Get's all gameobjects and puts it in a list called "GameobjectList"
Object[] GameobjectList = Resources.FindObjectsOfTypeAll(typeof(GameObject));