how to change the rotation of an object in unity code example

Example 1: unity how to change rotation

transform.eulerAngles = new Vector3(0f, 180f, 0f); //rotates 180 degrees

Example 2: how to get rotation of object in unity c#

float angleX = myTransformGO.rotation.eulerAngles.x;  
float angleY = myTransformGO.rotation.eulerAngles.y; 
float angleZ = myTransformGO.rotation.eulerAngles.z;

Example 3: how to change rotate with script unity

var rotationVector = transform.rotation.eulerAngles;
rotationVector.z = 0;  //this number is the degree of rotation around Z Axis
transform.rotation = Quaternion.Euler(rotationVector);
//if you put this in a coroutine and yielding for some amount of time 
//you can have something like a rotating loading icon

Example 4: how to chagne rotation in unity

transform.eulerAngles = new Vector3(0f, 180f, 0f); // rotates 180 degrees