unity how to detect collision code example
Example 1: unity how to tell when a gameobject is colliding
void OnCollisionEnter(Collision collision){
//Check for a match with the specified name on any GameObject that collides with your GameObject
if (collision.gameObject.name == "MyGameObjectName")
{
//If the GameObject's name matches the one you suggest, output this message in the console
Debug.Log("Do something here");
}
//Check for a match with the specific tag on any GameObject that collides with your GameObject
if (collision.gameObject.tag == "MyGameObjectTag")
{
//If the GameObject has the same tag as specified, output this message in the console
Debug.Log("Do something else here");
}
}
Example 2: check for collision unity c#
void OnCollisionEnter(Collision col) { }
Example 3: how to do collision tag in unity
void OnColliSionEnter2D(Collision col){
if (col.gameobject.tag == "Enemy"){
Destroy(gameObject)
}
}
Example 4: how to get collision in unity
//this is the function to test for collision
void OnCollisionEnter(Collision collision)
{
//Use this function to provide a collision interface with any object using the name of the object
if(Collision.gameObject.name == "Name of object")
{
/*Code
here
*/
}
//Use this function to provide a collision interface with any object using the object's tah
if(Collision.gameObject.tag == "Tag of object")
{
/*
Code
here
*/
}
}