UITableViewCell awakeFromNib wrong frame size

@angshuk answer is perfect where if anyone wants to modify UI inside UITableViewCell. Like in my case I was trying to add a different layer on runtime to an UIView, placed inside UITableViewCell using storyboard/autolayout. Tried the same thing inside awakeFromNib() & layoutSubviews() also. Nothing worked.

Here is the same code using Swift. By the way I am using Xcode 7.3.1 with Swift 2.2.

import UIKit

class InviteMainCellClass: UITableViewCell {

@IBOutlet weak var shareCodeLblSuperView: UIView!  //Custom view added using IB/Autolayout

override func awakeFromNib() {
    super.awakeFromNib()
    //shareCodeLblSuperView.addDashedBorderToView(self.shareCodeLblSuperView, viewBorderColor: UIColor.whiteColor(), borderWidth: 1.0) //Not worked
}

override func drawRect(rect: CGRect) {
    super.drawRect(rect)
    shareCodeLblSuperView.addDashedBorderToView(self.shareCodeLblSuperView, viewBorderColor: UIColor.whiteColor(), borderWidth: 1.0) //Worked
}



override func layoutSubviews() {
    super.layoutSubviews()
    //shareCodeLblSuperView.addDashedBorderToView(self.shareCodeLblSuperView, viewBorderColor: UIColor.whiteColor(), borderWidth: 1.0)//Not worked
}

Hope this helped. Thanks.


during awakeFromNib the frame layouts do not appear. On your custom Cell you can either do this

-(void)drawRect:(CGRect)rect
{
    [super drawRect:rect];
    // Enter Custom Code
}

Or you can override applyLayoutAttributes method like this

-(void)applyLayoutAttributes:(UICollectionViewLayoutAttributes *)layoutAttributes
{
    [super applyLayoutAttributes:layoutAttributes];
    // Enter custom Code here

}

applyLayoutAttributes is called before drawRect method but still has the size parameteres of rect.


This code worked for me, is written in Swift.

import UIKit
import QuartzCore

class DemoTableViewCell: UITableViewCell {
    @IBOutlet weak var gradientView: UIView!

    private let gl = CAGradientLayer()

    override func awakeFromNib() {
        super.awakeFromNib()

        // set gradient
        let colors: [AnyObject] = [
            UIColor.clearColor().CGColor,
            UIColor(white: 0, alpha: 0.8).CGColor
        ]
        gl.colors = colors
        gradientView.layer.insertSublayer(gl, atIndex: 0)
    }

    override func layoutSubviews() {
        super.layoutSubviews()

        // update gradient
        gl.frame = gradientView.bounds
    }
}