Unit test naming best practices

Kent Beck suggests:

  • One test fixture per 'unit' (class of your program). Test fixtures are classes themselves. The test fixture name should be:

    [name of your 'unit']Tests
    
  • Test cases (the test fixture methods) have names like:

    test[feature being tested]
    

For example, having the following class:

class Person {
    int calculateAge() { ... }

    // other methods and properties
}

A test fixture would be:

class PersonTests {

    testAgeCalculationWithNoBirthDate() { ... }

    // or

    testCalculateAge() { ... }
}

I like this naming style:

OrdersShouldBeCreated();
OrdersWithNoProductsShouldFail();

and so on. It makes really clear to a non-tester what the problem is.


Update (Jul 2021)

It's been quite a while since my original answer (almost 12 years) and best practices have been changing a lot during this time. So I feel inclined to update my own answer and offer different naming strategies to the readers.

Many comments and answers point out that the naming strategy I propose in my original answer is not resistant to refactorings and ends up with difficult to understand names, and I fully agree.

In the last years, I ended up using a more human readable naming schema where the test name describes what we want to test, in the line described by Vladimir Khorikov.

Some examples would be:

  • Add_credit_updates_customer_balance
  • Purchase_without_funds_is_not_possible
  • Add_affiliate_discount

But as you can see it's quite a flexible schema but the most important thing is that reading the name you know what the test is about without including technical details that may change over time.

To name the projects and test classes I still adhere to the original answer schema.

Original answer (Oct 2009)

I like Roy Osherove's naming strategy. It's the following:

[UnitOfWork_StateUnderTest_ExpectedBehavior]

It has every information needed on the method name and in a structured manner.

The unit of work can be as small as a single method, a class, or as large as multiple classes. It should represent all the things that are to be tested in this test case and are under control.

For assemblies, I use the typical .Tests ending, which I think is quite widespread and the same for classes (ending with Tests):

[NameOfTheClassUnderTestTests]

Previously, I used Fixture as suffix instead of Tests, but I think the latter is more common, then I changed the naming strategy.


I like to follow the "Should" naming standard for tests while naming the test fixture after the unit under test (i.e. the class).

To illustrate (using C# and NUnit):

[TestFixture]
public class BankAccountTests
{
  [Test]
  public void Should_Increase_Balance_When_Deposit_Is_Made()
  {
     var bankAccount = new BankAccount();
     bankAccount.Deposit(100);
     Assert.That(bankAccount.Balance, Is.EqualTo(100));
  }
}

Why "Should"?

I find that it forces the test writers to name the test with a sentence along the lines of "Should [be in some state] [after/before/when] [action takes place]"

Yes, writing "Should" everywhere does get a bit repetitive, but as I said it forces writers to think in the correct way (so can be good for novices). Plus it generally results in a readable English test name.

Update:

I've noticed that Jimmy Bogard is also a fan of 'should' and even has a unit test library called Should.

Update (4 years later...)

For those interested, my approach to naming tests has evolved over the years. One of the issues with the Should pattern I describe above as its not easy to know at a glance which method is under test. For OOP I think it makes more sense to start the test name with the method under test. For a well designed class this should result in readable test method names. I now use a format similar to <method>_Should<expected>_When<condition>. Obviously depending on the context you may want to substitute the Should/When verbs for something more appropriate. Example: Deposit_ShouldIncreaseBalance_WhenGivenPositiveValue()