unity 3d camera rotate up and down code example
Example: unity 3d camera rotate up and down
public class CamRot : MonoBehaviour
{
public float rotationSpeed = 50;
void Update()
{
Vector3 rotation = transform.eulerAngles;
rotation.x -= Input.GetAxis("Mouse Y") * rotationSpeed * Time.deltaTime;
transform.eulerAngles = rotation;
}
}