unity collision detection 2d code example
Example 1: unity oncollisionenter2d
void OnCollisionEnter2D(Collision2D col)
{
Debug.Log("Collided");
}
Example 2: unity how to make two objects not collide
void OnCollisionEnter(Collision collision)
{
if (collision.gameObject.tag == "theobjectToIgnore")
{
Physics.IgnoreCollision(theobjectToIgnore.collider, collider);
}
Example 3: oncollisionenter2d
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour {
void OnCollisionEnter2D(Collision2D coll) {
if (coll.gameObject.tag == "Enemy")
coll.gameObject.SendMessage("ApplyDamage", 10);
}
}
Example 4: unity 2d collision
void OnCollisionEnter2D(Collision2D col) {
Debug.Log("Collided with: " + col.gameObject.name);
}
Example 5: collision detector unity c# 2d
void OnCollisionEnter2D(Collision2D coll){)