unity collision detection 2d code example

Example 1: unity oncollisionenter2d

void OnCollisionEnter2D(Collision2D col)
    {
		//This method will run when your 2D game object
      	//collides with something

      	Debug.Log("Collided");
    }

Example 2: unity how to make two objects not collide

void OnCollisionEnter(Collision collision)
  {
      if (collision.gameObject.tag == "theobjectToIgnore")
      {
          Physics.IgnoreCollision(theobjectToIgnore.collider, collider);
      }

Example 3: oncollisionenter2d

using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour {
    void OnCollisionEnter2D(Collision2D coll) {
        if (coll.gameObject.tag == "Enemy")
            coll.gameObject.SendMessage("ApplyDamage", 10);
        
    }
}

Example 4: unity 2d collision

void OnCollisionEnter2D(Collision2D col) {
  Debug.Log("Collided with: " + col.gameObject.name);
}

Example 5: collision detector unity c# 2d

void OnCollisionEnter2D(Collision2D coll){)