unity delay 1 second code example

Example 1: Time delay C# unity

void start()
StartCoroutine(Text());

IEnumerator Text()  //  <-  its a standalone method
{
	Debug.Log("Hello")
    yield return new WaitForSeconds(3)
    Debug.Log("ByeBye")
}

Example 2: java pause 1 second

//deprecated in main thread:
try {
  Thread.sleep(1000);//time is in ms (1000 ms = 1 second)
} catch (InterruptedException e) {e.printStackTrace();}

//please use bellow instead:
Timer timer = new Timer();
timer.schedule(new TimerTask() {
  @Override
  public void run() {
    //what you want to do
  }
}, 1000);//wait 1000ms before doing the action

Example 3: wait time in unity

using System.Collections;

private void Start()
{
	StartCoroutine(Wait());
}

IEnumerator Wait()
{
	//To wait, type this:
  
  	//Stuff before waiting
	yield return new WaitForSeconds(/*number of seconds*/);
  	//Stuff after waiting.
}

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Java Example