unity draw waypoins path code example
Example: unity draw waypoins path
void Update()
{
if (connectedMarker.Length > 1)
{
for (int i = 0, j = 1; j < connectedMarker.Length; ++i, ++j)
{
Debug.DrawLine(connectedMarker[i].position, connectedMarker[j].position);
}
}
}