unity input get key pressed code example
Example 1: how to get key input in unity
using UnityEngine;
using System.Collections;
public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKey("up"))
{
print("up arrow key is held down");
}
if (Input.GetKey("down"))
{
print("down arrow key is held down");
}
}
}
Example 2: unity key pressed
using UnityEngine;
public class Egsample_script : MonoBehaviour
{
[SerializeField] KeyCode your_key;
//select a key under inspektor
void Update()
{
if (Input.GetKey(your_key))
{
print("your selekted key was pressed");
}
}
}