unity invokerepeating code example

Example 1: unity invoke

void Start()
{
  Invoke(/*In quotes is the function name*/"TurnLastPOff", /*Time to wait*/2);
}

public void StartWithDelay()
{
  print("This should be printed after 2 seconds");
}

Example 2: unity interval timer

public Rigidbody projectile;

void Start(){
  					//(methodname, timeUntilFirstCall, repeatTime)
	InvokeRepeating("LaunchProjectile", 2.0f, 0.3f); //time needs to be > 0
}

void LaunchProjectile(){
	Rigidbody instance = Instantiate(projectile);
	instance.velocity = Random.insideUnitSphere * 5;
}

Example 3: unity invokerepeating

void Start()
    {
    	//function name, start in, every (x) seconds
        InvokeRepeating("LaunchProjectile", 2.0f, 0.3f);
    }

    void LaunchProjectile()
    {
        Rigidbody instance = Instantiate(projectile);
    }

Example 4: unity cancel invokerepeating

CancelInvoke();