unity keyboard input code example
Example 1: unity key detection
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
Example 2: unity get key down
// KeyCode.Space : The key you press
// GetKeyDown : Is true once, when the key is pressed
// If you want it to be true WHILE the key is pressed, try GetKey() instead
if(Input.GetKeyDown(KeyCode.Space))
{
// Do something
}
Example 3: get key unity
if(Input.GetKey(KeyCode.Space))
{
//do somthing
}
Example 4: unity how to get input
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
public void Update()
{
if (Input.GetButtonDown("Fire1"))
{
Debug.Log(Input.mousePosition);
}
}
}
Example 5: unity keyboard input
using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
void Update()
{
if (Input.GetKeyDown(KeyCode.Space))
{
print("space key was pressed");
}
}
}
Example 6: press key run code unity c#
if(Input.GetKey(KeyCode.space))
{
print("Space key was pressed")
}