unity keyboard input code example

Example 1: unity key detection

if (Input.GetKeyDown(KeyCode.Space))
        {
            print("space key was pressed");
        }

Example 2: unity get key down

// KeyCode.Space : The key you press
// GetKeyDown : Is true once, when the key is pressed 
// If you want it to be true WHILE the key is pressed, try GetKey() instead
if(Input.GetKeyDown(KeyCode.Space))
{
	// Do something
}

Example 3: get key unity

if(Input.GetKey(KeyCode.Space))
{
	//do somthing
}

Example 4: unity how to get input

using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
    public void Update()
    {
        if (Input.GetButtonDown("Fire1"))
        {
            Debug.Log(Input.mousePosition);
        }
    }
}

Example 5: unity keyboard input

using UnityEngine;
using System.Collections;public class ExampleClass : MonoBehaviour
{
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.Space))
        {
            print("space key was pressed");
        }
    }
}

Example 6: press key run code unity c#

if(Input.GetKey(KeyCode.space))
	{
  		print("Space key was pressed")
	}

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Misc Example