unity rotate around code example
Example 1: how to change rotate with script unity
var rotationVector = transform.rotation.eulerAngles;
rotationVector.z = 0;
transform.rotation = Quaternion.Euler(rotationVector);
Example 2: rotatearound unity
using UnityEngine;
public class Example : MonoBehaviour
{
private Vector3 target = new Vector3(5.0f, 0.0f, 0.0f); void Update()
{
transform.RotateAround(target, Vector3.up, 30 * Time.deltaTime);
}
}
Example 3: rotate vector3 around pivot point unity
public Vector3 RotatePointAroundPivot(Vector3 point, Vector3 pivot, Vector3 angles) { return Quaternion.Euler(angles) * (point - pivot) + pivot; }
Example 4: unity rotate around axis
transform.Rotate(axis, degrees);
Example 5: unity rotate around point
transform.RotateAround(point, axis, degrees);