unity rotate vector code example
Example 1: unity rotate vector
Vector3 rotated = Quaternion.AngleAxis(-45, Vector3.up) * vector;
Example 2: rotate vector3 around pivot point unity
public Vector3 RotatePointAroundPivot(Vector3 point, Vector3 pivot, Vector3 angles) { return Quaternion.Euler(angles) * (point - pivot) + pivot; }
Example 3: unity rotate vector3
Quaternion rotation = Quaternion.Euler(x,y,z);
Vector3 myVector = Vector3.one;
Vector3 rotateVector = rotation * myVector;