unity vs unreal physics code example

Example 1: unreal engine vs unity

Based off of what I've read, Unity is easier to use but to get stunning visuals
you need a lot more work to match Unreal. Despite that Unity is still better
because it uses C# which is still difficult but not nearly as difficult as C++
which all unreal can use.

	Basically, Unreal would be used by extremely skilled C++ game developers or
    massive teams of people, whereas Unity doesn't need a lot of background to start.

Example 2: unreal engine vs unity

Use unity, trust me, ive tried both and I can tell you unity is better

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