unity2d ontriggerenter2d percentage inside code example
Example 1: ontriggerenter2d
void OnTriggerEnter2D(Collider2D col)
{
Debug.Log(gameObject.name + " Collided");
}
Example 2: ontriggerenter2d
void OnTriggerEnter2D (Collider2D other) //Make sure to put this out of Voids
{
if (other.gameObject.tag == "Object")
{
Debug.Log ("Collided");
}