UNIX/Linux signal handling: SIGEV_THREAD

struct sigevent is not about specifying how the process will handle a signal - struct sigaction and sigaction() are how you do that. Instead, struct sigevent is used to specify how your process will be informed of some asychronous event - like the completion of asychronous IO, or a timer expiring.

The sigev_notify field specifies how the event should be notified:

  • SIGEV_NONE - no notification at all. The remainder of the fields are ignored.
  • SIGEV_SIGNAL - a signal is sent to the process. The sigev_signo field specifies the signal, the sigev_value field contains supplementary data that is passed to the signal handling function, and the remainder of the fields are ignored.
  • SIGEV_THREAD - a function is called in a new thread. The sigev_notify_function field specifies the function that is called, sigev_value contains supplementary data that is passed to the function, and sigev_notify_attributes specifies thread attributes to use for the thread creation. The remainder of the fields are ignored.

Note in particular that if you set SIGEV_THREAD, the sigev_signo field is ignored - the struct sigevent is about specifying either a thread or a signal as a notification method, not about specifying a thread as the way that a signal should be handled.

The struct sigevent must also be passed to a function - like timer_create() - that sets up the asychronous event that will be notified. Simply creating a struct sigevent object does not do anything special.

If you wish to use a dedicated thread to handle a signal, create the thread up front and have it loop around, blocking on sigwaitinfo(). Use sigprocmask() to block the signal in every other thread.


I think you are mixing up your signal handling idioms here, you create a sigevent structure and then do nothing with it and then use signal() within the signal handler. The following code shows a very simple signal handling routine based on your code; note that I have changed the definition of my_handler. If you need more sophisticated handling then sigaction() is probably the system call you need to look into.

#include <stdlib.h>
#include <unistd.h>
#include <stdio.h>
#include <signal.h>
#include <time.h>

void my_handler(int sig)
{
 printf("my_handler caught\n");
 signal(sig,my_handler);
}

int main()
{
 signal(SIGRTMIN,my_handler);
 kill(0,SIGRTMIN); // This should invoke the signal and call the function
 while(1) ;  // Infinite loop in case the program ends before the signal gets caught!
}

This works under cygwin on my windows box (no access to a linux box at the minute).