Use the UIImagePickerController on a iphone simulator
Try this,
if([UIImagePickerController isSourceTypeAvailable:UIImagePickerControllerSourceTypePhotoLibrary])
{
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
}
else
{
picker.sourceType = UIImagePickerControllerSourceTypeSavedPhotosAlbum;
}
[self.navigationController presentModalViewController:picker animated:NO];
If you are creating the app for iPad. You will have to present the gallery in a popOver control.
Swift 3/4/5 verison:
if UIImagePickerController.isSourceTypeAvailable(.camera) {
picker.sourceType = .camera
}
else {
picker.sourceType = .savedPhotosAlbum // or .photoLibrary
}
Swift 2 version:
if UIImagePickerController.isSourceTypeAvailable(.Camera) {
picker.sourceType = .Camera
}
else {
picker.sourceType = .SavedPhotosAlbum // or .PhotoLibrary
}
In simulator, you can't use cameraCaptureMode
and showsCameraControls
.