Using an NSTimer in Swift
i use a similar approach to Luke. Only a caveat for people who are "private methods" purists:
DO NOT make callback private in Swift.
If You write:
private func timerCallBack(timer: NSTimer){
..
you will get:
timerCallBack:]: unrecognized selector sent to instance... Terminating app due to uncaught exception 'NSInvalidArgumentException'
NSTimer's are not scheduled automatically unless you use NSTimer.scheduledTimerWithTimeInterval
:
myTimer = NSTimer.scheduledTimerWithTimeInterval(5.0, target: self, selector: "timerFunc", userInfo: nil, repeats: true)
You can create a scheduled timer which automatically adds itself to the runloop and starts firing:
Swift 2
NSTimer.scheduledTimerWithTimeInterval(0.5, target: self, selector: "timerDidFire:", userInfo: userInfo, repeats: true)
Swift 3, 4, 5
Timer.scheduledTimer(withTimeInterval: 0.5, target: self, selector: #selector(timerDidFire(_:)), userInfo: userInfo, repeats: true)
Or, you can keep your current code, and add the timer to the runloop when you're ready for it:
Swift 2
let myTimer = NSTimer(timeInterval: 0.5, target: self, selector: "timerDidFire:", userInfo: nil, repeats: true)
NSRunLoop.currentRunLoop().addTimer(myTimer, forMode: NSRunLoopCommonModes)
Swift 3, 4, 5
let myTimer = Timer(timeInterval: 0.5, target: self, selector: #selector(timerDidFire(_:)), userInfo: nil, repeats: true)
RunLoop.current.add(myTimer, forMode: RunLoop.Mode.common)