Using Case/Switch and GetType to determine the object
If I really had to switch
on type of object, I'd use .ToString()
. However, I would avoid it at all costs: IDictionary<Type, int>
will do much better, visitor might be an overkill but otherwise it is still a perfectly fine solution.
This won't directly solve your problem as you want to switch on your own user-defined types, but for the benefit of others who only want to switch on built-in types, you can use the TypeCode enumeration:
switch (Type.GetTypeCode(node.GetType()))
{
case TypeCode.Decimal:
// Handle Decimal
break;
case TypeCode.Int32:
// Handle Int32
break;
...
}