Using Case/Switch and GetType to determine the object

If I really had to switch on type of object, I'd use .ToString(). However, I would avoid it at all costs: IDictionary<Type, int> will do much better, visitor might be an overkill but otherwise it is still a perfectly fine solution.


This won't directly solve your problem as you want to switch on your own user-defined types, but for the benefit of others who only want to switch on built-in types, you can use the TypeCode enumeration:

switch (Type.GetTypeCode(node.GetType()))
{
    case TypeCode.Decimal:
        // Handle Decimal
        break;

    case TypeCode.Int32:
        // Handle Int32
        break;
     ...
}