Using ssize_t vs int
You can use int or long int data types, however ssize_t
is a system data type that should be used for cross-platform portability. The fundamental types (such as 'int') can be different sizes on different implementations. Usually what happens is the system type (in this case ssize_t
) takes advantage of C's typedef feature so that the machine-specific data type size is used, e.g. typedef signed ssize_t
(this is part of SUSv3 standard data types). It is good practice to use system data types, where possible, when implementing any kind of system-level programming.
For a more detailed description refer to The Linux Programming Interface (Michael Kerrisk)
Use types in a way:
- you don't mix
signed
andunsigned
types together and - you don't truncate values from larger types while storing them in smaller types (overflow/underflow)
ssize_t
might be an alias for int
, yet it is not standard C and might be environment specific.
If your program will run in specific environment, check whether sizeof(ssize_t) <= sizeof(int)
and use int
. Otherwise, use some other type T
where sizeof(T)
is greater or equal than both sizeof(int)
and sizeof(ssize_t)
.
There's no guarantee in the POSIX standard that sizeof(int) >= sizeof(ssize_t)
, nor the other way around. Typically ssize_t
is larger than int
, but the safe and portable option in C99 is to use intmax_t
instead for the argument and the return value.
The only guarantees you have wrt. the relationship between int
and ssize_t
are:
int
can store values of at least the range [-2^15 ... 2^15-1] per ISO Cssize_t
can store values of at least the range [-1 ... 2^15-1] per POSIX (see_POSIX_SSIZE_MAX
).
(Interestingly, there isn't even a guarantee that ssize_t
can store the negative counterparts of its positive range. It's not a signed size_t
, but a "size type" with an error value.)