What are some (concrete) use-cases for metaclasses?

I was asked the same question recently, and came up with several answers. I hope it's OK to revive this thread, as I wanted to elaborate on a few of the use cases mentioned, and add a few new ones.

Most metaclasses I've seen do one of two things:

  1. Registration (adding a class to a data structure):

    models = {}
    
    class ModelMetaclass(type):
        def __new__(meta, name, bases, attrs):
            models[name] = cls = type.__new__(meta, name, bases, attrs)
            return cls
    
    class Model(object):
        __metaclass__ = ModelMetaclass
    

    Whenever you subclass Model, your class is registered in the models dictionary:

    >>> class A(Model):
    ...     pass
    ...
    >>> class B(A):
    ...     pass
    ...
    >>> models
    {'A': <__main__.A class at 0x...>,
     'B': <__main__.B class at 0x...>}
    

    This can also be done with class decorators:

    models = {}
    
    def model(cls):
        models[cls.__name__] = cls
        return cls
    
    @model
    class A(object):
        pass
    

    Or with an explicit registration function:

    models = {}
    
    def register_model(cls):
        models[cls.__name__] = cls
    
    class A(object):
        pass
    
    register_model(A)
    

    Actually, this is pretty much the same: you mention class decorators unfavorably, but it's really nothing more than syntactic sugar for a function invocation on a class, so there's no magic about it.

    Anyway, the advantage of metaclasses in this case is inheritance, as they work for any subclasses, whereas the other solutions only work for subclasses explicitly decorated or registered.

    >>> class B(A):
    ...     pass
    ...
    >>> models
    {'A': <__main__.A class at 0x...> # No B :(
    
  2. Refactoring (modifying class attributes or adding new ones):

    class ModelMetaclass(type):
        def __new__(meta, name, bases, attrs):
            fields = {}
            for key, value in attrs.items():
                if isinstance(value, Field):
                    value.name = '%s.%s' % (name, key)
                    fields[key] = value
            for base in bases:
                if hasattr(base, '_fields'):
                    fields.update(base._fields)
            attrs['_fields'] = fields
            return type.__new__(meta, name, bases, attrs)
    
    class Model(object):
        __metaclass__ = ModelMetaclass
    

    Whenever you subclass Model and define some Field attributes, they are injected with their names (for more informative error messages, for example), and grouped into a _fields dictionary (for easy iteration, without having to look through all the class attributes and all its base classes' attributes every time):

    >>> class A(Model):
    ...     foo = Integer()
    ...
    >>> class B(A):
    ...     bar = String()
    ...
    >>> B._fields
    {'foo': Integer('A.foo'), 'bar': String('B.bar')}
    

    Again, this can be done (without inheritance) with a class decorator:

    def model(cls):
        fields = {}
        for key, value in vars(cls).items():
            if isinstance(value, Field):
                value.name = '%s.%s' % (cls.__name__, key)
                fields[key] = value
        for base in cls.__bases__:
            if hasattr(base, '_fields'):
                fields.update(base._fields)
        cls._fields = fields
        return cls
    
    @model
    class A(object):
        foo = Integer()
    
    class B(A):
        bar = String()
    
    # B.bar has no name :(
    # B._fields is {'foo': Integer('A.foo')} :(
    

    Or explicitly:

    class A(object):
        foo = Integer('A.foo')
        _fields = {'foo': foo} # Don't forget all the base classes' fields, too!
    

    Although, on the contrary to your advocacy for readable and maintainable non-meta programming, this is much more cumbersome, redundant and error prone:

    class B(A):
        bar = String()
    
    # vs.
    
    class B(A):
        bar = String('bar')
        _fields = {'B.bar': bar, 'A.foo': A.foo}
    

Having considered the most common and concrete use cases, the only cases where you absolutely HAVE to use metaclasses are when you want to modify the class name or list of base classes, because once defined, these parameters are baked into the class, and no decorator or function can unbake them.

class Metaclass(type):
    def __new__(meta, name, bases, attrs):
        return type.__new__(meta, 'foo', (int,), attrs)

class Baseclass(object):
    __metaclass__ = Metaclass

class A(Baseclass):
    pass

class B(A):
    pass

print A.__name__ # foo
print B.__name__ # foo
print issubclass(B, A)   # False
print issubclass(B, int) # True

This may be useful in frameworks for issuing warnings whenever classes with similar names or incomplete inheritance trees are defined, but I can't think of a reason beside trolling to actually change these values. Maybe David Beazley can.

Anyway, in Python 3, metaclasses also have the __prepare__ method, which lets you evaluate the class body into a mapping other than a dict, thus supporting ordered attributes, overloaded attributes, and other wicked cool stuff:

import collections

class Metaclass(type):

    @classmethod
    def __prepare__(meta, name, bases, **kwds):
        return collections.OrderedDict()

    def __new__(meta, name, bases, attrs, **kwds):
        print(list(attrs))
        # Do more stuff...

class A(metaclass=Metaclass):
    x = 1
    y = 2

# prints ['x', 'y'] rather than ['y', 'x']

 

class ListDict(dict):
    def __setitem__(self, key, value):
        self.setdefault(key, []).append(value)

class Metaclass(type):

    @classmethod
    def __prepare__(meta, name, bases, **kwds):
        return ListDict()

    def __new__(meta, name, bases, attrs, **kwds):
        print(attrs['foo'])
        # Do more stuff...

class A(metaclass=Metaclass):

    def foo(self):
        pass

    def foo(self, x):
        pass

# prints [<function foo at 0x...>, <function foo at 0x...>] rather than <function foo at 0x...>

You might argue ordered attributes can be achieved with creation counters, and overloading can be simulated with default arguments:

import itertools

class Attribute(object):
    _counter = itertools.count()
    def __init__(self):
        self._count = Attribute._counter.next()

class A(object):
    x = Attribute()
    y = Attribute()

A._order = sorted([(k, v) for k, v in vars(A).items() if isinstance(v, Attribute)],
                  key = lambda (k, v): v._count)

 

class A(object):

    def _foo0(self):
        pass

    def _foo1(self, x):
        pass

    def foo(self, x=None):
        if x is None:
            return self._foo0()
        else:
            return self._foo1(x)

Besides being much more ugly, it's also less flexible: what if you want ordered literal attributes, like integers and strings? What if None is a valid value for x?

Here's a creative way to solve the first problem:

import sys

class Builder(object):
    def __call__(self, cls):
        cls._order = self.frame.f_code.co_names
        return cls

def ordered():
    builder = Builder()
    def trace(frame, event, arg):
        builder.frame = frame
        sys.settrace(None)
    sys.settrace(trace)
    return builder

@ordered()
class A(object):
    x = 1
    y = 'foo'

print A._order # ['x', 'y']

And here's a creative way to solve the second one:

_undefined = object()

class A(object):

    def _foo0(self):
        pass

    def _foo1(self, x):
        pass

    def foo(self, x=_undefined):
        if x is _undefined:
            return self._foo0()
        else:
            return self._foo1(x)

But this is much, MUCH voodoo-er than a simple metaclass (especially the first one, which really melts your brain). My point is, you look at metaclasses as unfamiliar and counter-intuitive, but you can also look at them as the next step of evolution in programming languages: you just have to adjust your mindset. After all, you could probably do everything in C, including defining a struct with function pointers and passing it as the first argument to its functions. A person seeing C++ for the first time might say, "what is this magic? Why is the compiler implicitly passing this to methods, but not to regular and static functions? It's better to be explicit and verbose about your arguments". But then, object-oriented programming is much more powerful once you get it; and so is this, uh... quasi-aspect-oriented programming, I guess. And once you understand metaclasses, they're actually very simple, so why not use them when convenient?

And finally, metaclasses are rad, and programming should be fun. Using standard programming constructs and design patterns all the time is boring and uninspiring, and hinders your imagination. Live a little! Here's a metametaclass, just for you.

class MetaMetaclass(type):
    def __new__(meta, name, bases, attrs):
        def __new__(meta, name, bases, attrs):
            cls = type.__new__(meta, name, bases, attrs)
            cls._label = 'Made in %s' % meta.__name__
            return cls 
        attrs['__new__'] = __new__
        return type.__new__(meta, name, bases, attrs)

class China(type):
    __metaclass__ = MetaMetaclass

class Taiwan(type):
    __metaclass__ = MetaMetaclass

class A(object):
    __metaclass__ = China

class B(object):
    __metaclass__ = Taiwan

print A._label # Made in China
print B._label # Made in Taiwan

Edit

This is a pretty old question, but it's still getting upvotes, so I thought I'd add a link to a more comprehensive answer. If you'd like to read more about metaclasses and their uses, I've just published an article about it here.


The purpose of metaclasses isn't to replace the class/object distinction with metaclass/class - it's to change the behaviour of class definitions (and thus their instances) in some way. Effectively it's to alter the behaviour of the class statement in ways that may be more useful for your particular domain than the default. The things I have used them for are:

  • Tracking subclasses, usually to register handlers. This is handy when using a plugin style setup, where you wish to register a handler for a particular thing simply by subclassing and setting up a few class attributes. eg. suppose you write a handler for various music formats, where each class implements appropriate methods (play / get tags etc) for its type. Adding a handler for a new type becomes:

    class Mp3File(MusicFile):
        extensions = ['.mp3']  # Register this type as a handler for mp3 files
        ...
        # Implementation of mp3 methods go here
    

    The metaclass then maintains a dictionary of {'.mp3' : MP3File, ... } etc, and constructs an object of the appropriate type when you request a handler through a factory function.

  • Changing behaviour. You may want to attach a special meaning to certain attributes, resulting in altered behaviour when they are present. For example, you may want to look for methods with the name _get_foo and _set_foo and transparently convert them to properties. As a real-world example, here's a recipe I wrote to give more C-like struct definitions. The metaclass is used to convert the declared items into a struct format string, handling inheritance etc, and produce a class capable of dealing with it.

    For other real-world examples, take a look at various ORMs, like sqlalchemy's ORM or sqlobject. Again, the purpose is to interpret defintions (here SQL column definitions) with a particular meaning.